[@Ring]
{
#IF
checknamelist ../MapQuest_def/angeldevil/devilset.txt
#ACT
goto @devil
break

#IF
checknamelist ../MapQuest_def/angeldevil/angel1.txt
#ACT
goto @angel
break

#ELSEACT
goto @ring1

[@angel]
<Angel Mode/@dummy> - <You offer a ginseng!>\
HEHE!! Thank you for the ginseng, they taste lovely!\  \
 <Buy/@buy> Ring\
 <Sell/@sell> Ring\
 <Repair/@repair> Ring\
 <Exit/@exit>\

[@devil]
<Devil Protection> - <You give a dead chicken/@dummy>\
*HELP* Help! HELP* Help* HELP* Go away!\  \
 <Buy/@buy> Ring\
 <Sell/@sell> Ring\
 <Repair/@repair> Ring\
 <Exit/@exit>\

[@ring1]
Welcome, How may I help you?\ \
 <Buy/@buy> Ring\
 <Sell/@sell> Ring\
 <Repair/@repair> Ring\
 <Exit/@exit>\

[@buy]
Which Ring would you like to Buy?\ \
 <Back/@main> <Exit/@exit>\

[@sell]
Which Ring would you like to Sell?\ \
 <Back/@main> <Exit/@exit>\

[@repair]
Which Ring would you like to Repair?\ \
 <Back/@main> <Exit/@exit>\

[~@repair]
Your Ring seems to be Repaired Fine!\ \ \
 <Back/@main> <Exit/@exit>\

[goods]
CopperRing	10	10
HexagonalRing	10	10
GlassRing	10	10
HornRing	10	10
BlueRing	10	10
IronRing	10	10
WhiteJadeRing	10	10
GoldRing	10	10
BlackRing	10	10
PearlRing	10	10
GoldRing	10	10
SerpentRing	10	10
MoralRing	10	10
CharmRing	10	10
ExpelRing	10	10
CoralRing	10	10
ShamanIronRing  10	10
WeddingRing	10	10
SurvivorRing	10	10
}
